00:00
00:00
Marsupial

101 Game Reviews

20 w/ Responses

Not bad

ive alway liked these kind of games. but it still sees kinda unfiished, try to include an arcade mode with levels.

but nice menu ad i like the idea of the bar at the bottom signalling your health. thats a nice touch but make it a brighter colour cos i didnt notice it at first. and think up of a more original name ;)

so all in all not bad but needs improvement.

6/10

Marsupial

RRC

Nice game

I really like the idea and it look really clean and great, but there was a glitch in level 7, i hit the wall but instead of the level starting again i just went hrough the wall and carried into black space.

still good work

Cecemel responds:

Why thank you sir

Nice

I like the menu and graphics are cute but the control is a bit too heavy which makes the game a lot harder.

addictive

i used to play this all the time when I was younger and now ive come back to it

its a great idea but you could carry it out a lot better and turn it into a profesional looking game

Not a bad game.

After seeing this I'm looking forward to working with you in the collab. The graphics are nice and smooth and you really captured the under the sea theme with the music also fitting in and nicely drawn plants.

I think the last guy mentioned this bu tthe levels could have better designed with more interesting levels Only the new aspect of playing kept me going.

All in all this was rather a good game but you could have come up with a better title. ;-)

6/10

<==Mar$upial==<

(--- Review Request Club ---)

Abs55 responds:

Thanks for the review. Glad you liked it and glad you look forward to working with me. I tried to make a simple title that is catchy but it's in the past now.

Wow.

(- The Good -)

The game's graphics are excellent and very stylish. I loved watching the super attack animations. They were designed very well and pretty to look at. The characters were well drawn and so were the settings and vehicles. EspeThe helicopter and car especially surprised me with their quality.
The game got harder as I progressed. The two characters to choose from were slightly different and I was glad to have that choice. Weapons were also varied and useful. Even the pistol was fun to fire. 3 different shot animations were good such as when the cat crouched and swung with the pistol shooting the nearest enemy. Killing the enemies was fun because of these additional attacks.
The music was excellent and it suited the stylish, french graphics. Sound effects were also full and nice to hear. Especially the gunfire. The shotgun sounded distinctive form the submachine gun which is always a good sign.

(- The Bad -)

There could have been more types of gameplay such as survival mode. The main game could have been better plotted and explained. There was only one mode of play, which wasn't even described properly.
The instructions were very basic and didn't really help with playing the game. There could have been a more in-depth training mode showing all the moves possible to preform.
Because the game was so full and complicated, playing it was sluggish. If this could be changed or improved in any way. Playing the game would be bliss and an almost perfect experience.

(-- Overall --)

An almost perfect action game. My favourite here on NG. Clearly a professional job. Many people, me being one of them, wish they had the talent to make a masterpeice like this.

10/10

<==Mar$upial==<

Good practice.

(- The Good -)

The graphics of the backgrounds and the targets were very nicely created and the gun was taken out of real life, along with the arm so that looked good to. The grass and sky looked lush and realistic.
The sounds of gunfire and the shatter of wood were great and satisfying. So were the sound effects that we recieved for good good shots.
Then menu was designed well and very helpful. You provided quality options and difficulty settings so that's a good sign. There were plenty of different targets, that varied in style, shape and size which were interesting to shoot at. While moving up levels, the speed also changed and how the targets moved which once again made the game harder and more interesting.

(- The Bad -)

I felt that there could have been more levels. They could have had different backgrounds instead of the samey grass one. Other weapons could ha ve been thrown in. I prefer shooting with the pistol like the last version of this instead of a big rifle. The number buttons could have been used to shift through weaponry.
Speaking of the rifle, it's scope didn't seem to work. Pressing Q zoomed into the background but the targets could not be seen and were impossible to shoot at.

(-- Overall --)

An excellent, fun targer practice game. You can improve your aim, while being entertained.

8/10

<==Mar$upial==<

Nice gadget.

(- The Good -)

Very nostalgic, it really brought back memories of retro games.
The graphics and the music helped a lot. Very OldSkool, Mario like visuals and tunes helped a lot.
It was really easy to create a proper level and quite quick aswell. There were plenty of options which were all great. The specs part was really necessary to making your game personal.
There were loads of choices for enemies, textures, backgrounds, sounds and everything so no 2 games will be the same.

(- The Bad -)

While playing the game there were glitches, sometimes the character would hover in empty air which was really weird and annoying. However this didn't happen often.
Another thing which was infuriating is that, when I was changing the size of my enemies and main character, I couldn't see the differrence. I thought this was another glitch so I put them all on 1 and ended up playing with miniscule characters. Not good. The gray generated menus you used for the start of our own games were also dull, and we could have had the option to create our own ones.
Finally, the star boxes didn't want to break. Now, I've never played Mario that much but I swear you have to jup and smash your head on the bottom fo the box for it to open? Well if so, this did not work.

(-- Overall --)

A very nice level generator. This is a good idea and hasn't been done this well before so it is going in my favourites.

8/10

<==Mar$upial==<

Sweet.

(- The Good -)

The idea of this game is good, turning one circle means turning all the other ones. Most of the points are generated by luck so it was quite easy. The powerups were well thought up and there were all useful. Especially the bomb one.
I like the animation, it's very smooth and stylish, the circles were drawn well and there was no slowdown at all. The menu was simple but well designed. I like the way the little circle magnified into the area of play. That was a nice effect. You gave instructions which is good and a quality button for those with dial-up. Both helpful. That's how you get people to like your games, making them easy to play.
The in-game music was very cool, Paragon's Drum and Bass is excellent as always. The way the music of the menu faded was also great. The sounds of the sounds popping blended well with the music and gave me a pleasant feeling inside.

(- The Bad -)

The menu music is used by SO many flash authors it's silly. The song is good but very familiar and not really suitable for this type of game. Maybe for a chase but not for this.
The game was really easy in the first few levels. The game mostly depended on luck so it was incredibly quick to get through those stages. Players will lose interest if there isn't a challenge. Apart from that perfect.

(-- Overall --)

Very simple and effective game t hat could be classified as rhythmic. I am making a rhythmic with a friend at the moment and you have inspired me. Thank you for this addition to the portal.

9/10

<==Mar$upial==<

Exquisite collection of minigame

(- The Good -)

Every single game was at least average with not many flaws. I particularly like the ironing one and the drinking of the beer although they were all pretty good. The music was cool and I like how you created a boss at the end which I enjoyed beating.
The menu was well designed and all the different game modes were well created. You didn't just create 10 games, you went all the way and did 50, which kept me playing for longer. The sound effects that you lot used were all quality and well timed, for example the cow's moo and the different claps based on how many games you finished in a row.
Letting players know who created each game with the little icon in the top-right corner was also an excellent idea.

(- The Bad -)

About halfway through the endurance stage, the music just stopped and this almost made me stop playing. The games might have been good but they weren't all as good as they could have been. Some of them needed backgrounds and extra parts.

(-- Overall --)

Awesome collab from so many artists. I enjoyed it from start to finish. Fury and Firestorm are still not as good as the original.

9/10

<==Mar$upial==<

Fuck the Rainforest.

Age 94, Male

TRAINSEALSSEALTRA IN

Old Skool

London

Joined on 1/31/06

Level:
26
Exp Points:
7,400 / 7,510
Exp Rank:
5,730
Vote Power:
6.80 votes
Rank:
Master Sergeant
Global Rank:
1,146
Blams:
2,136
Saves:
5,710
B/P Bonus:
28%
Whistle:
Gold
Trophies:
1
Medals:
15